As the nights grow darker and the winds howl mercilessly, a new light arrives in Albion: Faye.
This update not only brings the forest biome to the world of Albion, it also contains an abundance of features to improve the general gameplay. From Royal GvG to Transmutation changes, Faye has something for everyone. November also brings the addition of music and emotes, to up the overall quality of the game.
Read more about Faye in the changelogs.
New Biome: Forests
The resources found in the forests are Wood, Hide and Rock. They are home to the Heretics and the ancient Keepers of Albion.
Read more about the forests here.
Royal Guild Territories
Guilds who are not quite ready for the treacherous Outlands can now fight for Watchtower Territories in both yellow and red zones.
Watchtower Territories’ mechanics are being slightly adjusted in both the Royal Continents and Outlands. Only members of the occupying guild will be able to gather resources in the territory, and they will receive additional yield bonus for doing so.
Type /applaud, /beg, /bow, /cheer, /cry, /dance, /flex, /laugh, /salute or /wave to activate the respective emote.
To get an overview of all possible actions, simply type /emotes in the chat.
Background Music and Ambiance
On top of that, ambient sounds have been added to the game as well, making the world feel more alive than ever before!
Our sound design is an on-going project, and more will be added in the future.
Winter Season in Albion!
If you are in extraordinarily high spirits, pay Uncle Frost a visit in the Keeper dungeons! Upon defeat, he will drop a Decorative Bridle. Take this item to your local Saddler to craft your very own Yule Stag, a holiday-themed Tier 4 mount.
On top of this, mount health is now depleted first while you're mounted, so when mount health reaches zero you will dismount at full health.
Read more about the mount changes here.
Additionally, Artifact Fragments have been converted into magical materials matching their level: Runes (Gateway), Souls (Hellgate) and Relics (Raid). They can still be used to meld Artifacts.
Essences can be transmuted into Runes, Runes into Souls, and Souls into Relics.
Transmutating to highter Tiers no longer requires silver, but instead multiple copies of the resource you’re attempting to transmute from.
As existing Transmatutors have become non-functional, they can be demolished to recover their resources (see Building Renovation below).
A new debuff has been added: Outlaw. Attacking or supporting an attack on a non-Outlaw player will grant you this debuff (even with a positive reputation). As an Outlaw, you cannot log out or enter cities as long as the debuff is active. Additionally, Guard Towers will attack you if you are near them.
Read more about the Guard Towers and Outlaws here.
Building Decay and Renovation
Can’t take care of your structure anymore? Either downgrade or demolish it completely. You can pick up leftover resources as soon as the builder has taken care of your building.
It is possible to upgrade, downgrade, repair and demolish your building from a single interface. The UI tells you the before-and-after effects, so you know what you are doing!
You can enable off-screen nametags in the settings menu, under “Name Tags” .
New Weapon Spells
Cursed Sickle (Q) on Cursed Staff: Create a demonic sickle, which flies to your position and applies a Vile Curse on any hit enemies.
Frost Beam (W) on Frost Staff: Channel a beam that slowly freezes the enemy and targets around them.
Quality of Life Improvements
Various Bug Fixes
January 20, 2020
July 10, 2019
March 20, 2019
November 21, 2018
July 31, 2018
March 12, 2018
December 6, 2017
September 27, 2017
July 17, 2017
June 7, 2017
March 13, 2017
November 23, 2016
September 28, 2016
August 1, 2016
May 18, 2016
March 23, 2016
January 27, 2016
December 9, 2015