The final phase of Albion Online’s beta testing is upon us!
Get ready to enter a brand new world, with new continents and biomes to explore. Do you dare to enter The Outlands or do you prefer the relatively safe Royal Islands?
But that’s not all, there is also the new reputation system, a revamped item system, the complete rework of Guild vs. Guild feature, and more!
The Final Beta will start on August 1 for Legendary Founders, August 2 for Epic Founders and August 3 for Veteran Founders.
NEW WORLD: ROYAL ISLANDS
The Royal Islands (King’s and Queen’s Isle) consist of green, yellow and red PvP zones, with resources up to Tier 7, and no guild territories. The Isles are a fairly safe environment for gatherers, crafters and perfect for small scale PvP.
NEW WORLD: THE OUTLANDS
Guilds can claim and fight for territory, murdering and plundering as they please. The Outlands are the richest in resources, with regions up to Tier 8, and is highly dangerous. Only hardcore PvP players should travel to this lawless continent.
You can read more about the New World map here.
Each biome is unique, both in its aesthetics and resources. Every biome has three resources that appear in it, as well as two factions that reside in them. The more dangerous a zone, the more bleak the biome will appear.
Two additional biomes (Highlands and Forest) will be added throughout the Final Beta.
The resources found in the swamps are Fiber, Wood and Hide. They are home to the Heretics and the Undead faction.
Read all about the swamps here.
The resources found in the steppes are Hide, Fiber and Ore. They are home to the Heretics and the Morgana faction.
Read all about the steppes here.
The resources found in the mountains are Ore, Rock and Fiber. They are home to the Heretics and Morgana faction.
Read all about the mountains here.
GUILD VS. GUILD: NEW
GUILD VS. GUILD: REWORKED
You can read more about the Guild vs Guild rework here.
CRIME/REPUTATION SYSTEM (1)
Everyone has their own reputation value, either positive or negative. Killing or assisting in the kill of another player in yellow and red zones lead to a decrease of your reputation, while killing mobs and gathering resources increases it.
Your reputation value determines your reputation level (high to low): Glorious, Noble, Virtuous, Reputable, Neutral, Infamous, Villainous, Nefarious or Dreaded.
CRIME/REPUTATION SYSTEM (2)
The new reputation system does not mean there will not be any meaningful PvP left on the Royal Islands. Clusters will have PvP specific areas, allowing for open world PvP without consequences.
You can read more about the Crime and Reputation system here.
ITEM SYSTEM: CORE ITEMS
Unlike before, it will be easier to unlock the exact item you want and start specializing. All sub-categories of a core item are unlocked upon reaching Tier 4 and will all be equally powerful.
For example: reaching Tier 4 Axes unlocks Axe, Greataxe and Scythe.
ITEM SYSTEM : ARTIFACT ITEMS
In order to craft an Artifact item, you need to gather Artifacts from PvE Bosses, or Artifact fragments from PvE mobs to meld Artifacts. A skilled crafter will need the Artifact and enhanced resources to make an Artifact weapon.
You can read more about the Artifact Items here.
ITEM SYSTEM : ENCHANTMENT
Enchanted items will be significantly stronger, as each enchantment level equals one additional tier in power. For example: A level one enchanted Tier 4 Sword is as strong as non-enchanted Tier 5 Sword.
You can read more about the new Item System here.
SPELL SELECTION ON THE GO
The Reforge system will be removed, as well as spell selection during crafting. Once an item is placed on the Auction House, all previously selected spells are reset and they can be re-selected upon equipping.
RANDOM SPAWN SYSTEM
Instead of having a set place for each resource node, resources will now have different spawn points all over the map. This means that Tier 4 Ore node you found in the west of a cluster yesterday can be somewhere completely different today!
FAST TRAVEL CHANGES
This means that in order to travel through PvP zones, you will either have to fast travel naked or transport your items manually through the different clusters.
MISSION SYSTEM IMPROVEMENT
For this reason, the Mission System has been simplified. Faction reputation will no longer exist, nor will crafting missions.
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