< Back to overview

The Season 13 Balance Patch is Here

Today's patch brings improvements to Corrupted Dungeons, numerous combat balance changes, and much more.

July 28, 2021 at 9:55 AM by PrintsKaspian

Call to Arms Patch 9, AKA the Season 13 Balance Patch, is now live! This patch brings updates to Corrupted Dungeons as well as combat balance changes and quality-of-life improvements galore. Read on for more...

Corrupted Dungeon Changes

To keep combat between different playstyles fair while discouraging endless cooldown resets, several changes have been made to Corrupted Dungeons:

  • The new Corrupted Mephit mob now appears after a set amount of time and debuffs the first player passing it, allowing some time to adjust tactics while discouraging constant disengages
  • Shrine must be activated within 45 seconds
  • Healing Cast reduced by a further 10%
  • All cooldowns reset at invasion start

Combat Balance Changes

This patch includes changes to numerous weapon and armor lines, which are intended to bring some lesser-used items and abilities back into the spotlight and keep combat exciting and fair across a diverse array of builds. Here are just a few of the changes:

  • Axes: Bloody Reap reworked into AoE execution tool; Rending Rage and Adrenaline Boost buffed
  • Daggers: Deadly Swipe now consumes more energy when used purely for mobility, but is more energy efficient in fights
  • Fire Staffs: New Q-ability, Searing Flame, added: shots deal moderate damage, fourth successful shot becomes Furious Flame for greater damage
  • Swords: Mobility increase returned to Heroic Charge, various E-ability cooldowns reduced, Hamstring reworked, new Crescent Slash ability for Clarent Blade
  • Armors: Energy Drain (Royal Armor) no longer steals enemy energy, renamed Energy Source
  • Shoes: Royal March improved, effective uptime of Battle Frenzy and Premonition increased

Hideout, Zone Skipping, and Quality of Life Improvements

  • Reduced recovery time of items from destroyed Hideouts, halved recovery fee
  • Overall zone skipping wait times reduced, as well as the personal zone skip cooldown
  • Marketplace notifications improved with clearer information about orders
  • Four new ability icons added
  • Guild Season Winner popup now only shows for 3 days after season end

As always, you can read the complete list of changes in the official patchnotes.

Latest News

Latest Posts

Latest Videos