Albion Online Updates

Rise of Avalon

now live!

Known Issues

Rise of Avalon Patch 4 - Ver. 1.17.404 / REV 174267 - 9 September 2020

Mobile Improvements

  • Chat window text can now be dragged vertically
  • Names in chat can now also be tapped to open the chat context menu, allowing for easy whisper, party, and guild invitations, as well as stats and muting / reporting players
  • Added "Text Size" option to the Chat Settings submenu
  • Added "Tab Settings" button inside the Chat Settings submenu, replacing the tab settings elements inside the submenu
  • Added Chat Tab Settings to options
  • [iOS] Enabled bluetooth keyboard input on iOS

Corrupted Dungeon Changes

  • The health of Demonic Shards in Stalker and Slayer difficulty Corrupted Dungeons has been increased:
    • Stalker: approx. 35% increase
    • Slayer: approx. 66% increase

Satchels of Insight Changes

  • Ratio of Fame to Silver increases with higher Item Power, so upgrading to a better Satchel is always more efficient
  • Bonus Fame has been increased on Satchels with higher Item Power
  • Example values:
    • 700 IP:
      • 1.85 Silver to Fame ratio
      • 10% Bonus Fame
    • 1100 IP:
      • 1.78 Silver to Fame ratio
      • 30% Bonus Fame
    • 1500 IP:
      • 1.75 Silver to Fame ratio
      • 64% Bonus Fame

Duel Changes

  • Once a duel starts, players will not be able to equip items to empty slots
  • When a duel is initiated, the duel will be canceled if either player changes their equipment

Other Changes

  • With the Rise of Avalon update we‘ve seen a significant increase in both player numbers and player activity. This has resulted in a corresponding increase to the amount of Silver flowing into the game. As we want to combat inflation to preserve the value and buying power of existing player and guild Silver reserves, we‘ve reduced the Silver output and Black Market order generation in a number of extremely valuable areas to compensate and bring them more in line with projected values. The resulting variance is roughly only 5%, which applies to black zone cluster bonuses and bonuses derived from black zone cluster bonuses such as Hellgates and some difficulties of Corrupted Dungeons.
  • The Guild Season 9 Reward Statues (Decoration Item) for 1st, 2nd, and 3rd place are now placeable
  • The chance for a Tier 4 Solo Random Dungeon Map to drop has been increased by approx. 50%
  • Mounted players will now receive Combat Log messages

Combat Balance Changes

Potions

  • Healing Potions:
    • Healing Duration: 15s → 10s
    • Heal Value per second stays unchanged

Helmets

  • Emergency Heal (Guardian Helmet):
    • Cooldown: 30s → 40s
    • Replaced the percentage healing with a flat 150 healing, independent of the caster's max health

Daggers

  • Deadly Swipe (all Daggers):
    • Energy Cost: 3 → 6
  • Bloodthirsty Blade (One-handed Daggers):
    • Additional Magic Damage vs. Players: 60 → 50

Fixes

  • Fixed an issue where moving items in or out of a container while splitting the stack with SHIFT+ drag did not log it in the Chest Log
  • Fixed an issue where players continued to take damage after leaving the Energy Shaper’s impact area
  • Fixed an issue where the shadows summoned by the Avalonian High Priestess would get trapped by unintended collisions
  • Fury stacks from Soldier Armor are now removed when changing zones as intended
  • Shift+clicking in Hideout Item Recovery now opens the individual item's recovery price for the player to accept as intended
  • Additional minor graphical, animation, terrain, and localization fixes