Albion Online Updates

Call to Arms

now live!

Rise of Avalon Patch 15 (Season 12 Patch) - Ver. 1.17.410 / REV 186806 - 3 March 2021

For full details of these changes and the reasoning behind them, see this forum post: https://forum.albiononline.com/index.php/Thread/144464-Changes-for-Guild-Season-12/

Season Point Changes

Territory Season Points (amounts given daily for owned territories):

  • 240 → 300
  • 200 → 260
  • 160 → 220
  • 120 → 180
  • 80 → 140
  • 40 → 100

Castle Season Points (amounts given every six hours for owned castles):

  • 270 → 340
  • 225 → 295
  • 180 → 250
  • 135 → 205
  • 90 → 160
  • 45 → 115

Castle Outpost Season Points (amounts given every three hours for owned castle outposts):

  • 48 → 50
  • 40 → 44
  • 32 → 38
  • 24 → 32
  • 16 → 26
  • 8 → 20

Season Point Bracket Thresholds

  • Crystal: 240,000 → 250,000
  • Gold: 75,000 → 80,000
  • Silver: 20,000 → 25,000
  • Bronze: 5,000 → 7,500
  • Iron: 1,000 (no change)

Open World Boss Location and Static Dungeon Changes

The Fame buff in these locations now comes primarily from Elite mobs, and stacks incrementally (+1%) with each mob killed. World Bosses no longer give a flat 20% increase, though they still contribute to the Fame buff at the same 1% rate. Details:

  • Affected mobs: open-world Keeper, Morgana, and Undead Elite mobs and World Bosses
  • Each defeated mob gives a buff which increases PvE Fame (killing non-player enemies) by 1%
  • Buff is not increased by killing weaker mobs (Brittle Skeletons, etc.)
  • By repeatedly defeating mobs in the area, the buff can stack up to +50% bonus PvE Fame
  • Each stack is only granted to members of the party that kills the mob
  • Party members must be within 20m of the killed mob to receive the buff
  • Buff is lost on death or cluster change
  • World Bosses no longer give the 20% buff, but do still contribute to the stacking 1% buff
  • Buff is also granted by all Undead, Keeper and Morgana group mobs in non-instanced content (i.e. static dungeon locations in the open world)
  • Additional mob change: the lava puddle left behind upon death by the Elite Bound Molten Demon will no longer deal damage

20v20 Crystal League Changes

  • Starting Points per Team: 200 → 250
  • Point value per Player Kill: 1 → 2
  • Added a new level between level 1 and 2 so there are now 3 levels of daily matches
  • All levels above 2 are moved up a level (e.g. old level 4 → new level 5); highest match level is now 7
  • Rewards and token prices have been adjusted

Treasure Chest Changes

  • Overall loot value of Castle Chests increased by about 100%, including newly added T6-8 Artifacts
  • Lesser Outland Treasure Chests now spawn more often (every 60 minutes) and their loot has been reduced accordingly, but they have a chance to contain a Tier 6-8 Artifact

Guild Challenge Changes

Reduced Season Points for lower Guild Challenge levels to reduce the amount of overall Siphoned Energy generated and put more emphasis on open-world objectives like territories:

  • Level 1: 50 → 20
  • Level 2: 100 → 40
  • Level 3: 150 → 60
  • Level 4: 200 → 80
  • Level 5: 250 → 100
  • Level 6: 300 → 120
  • Level 7: 300 → 140
  • Level 8: 300 → 160
  • Level 9: 300 → 180
  • Level 10: 300 → 200
  • Level 11: 300 → 220
  • Level 12: 300 → 240
  • Level 13: 300 → 260
  • Level 14: 300 → 280
  • Level 15+: 300 (stays unchanged)

Fixes

  • Map tooltips for open-world objectives (Outlands Treasures, Castle Treasures, and Castle Outpost Treasures) now correctly display the appearance interval
  • Fixed an issue where it was sometimes not possible to set a Hideout owned by your own guild, or a Level 3 Hideout owned by an allied guild, as Home
  • Mobs outside the Outlands no longer reward Season Points, as intended
  • Fixed an issue where favorite islands could not be removed from the list once the limit of 100 islands was reached
  • Lucent Hawk (Mistpiercer) now properly hits long-distance targets as intended
  • [iOS] Fixed an issue where some avatars and avatar rings had opaque backgrounds
  • Additional minor graphical, terrain, and localization fixes