Albion Online Updates

Percival

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Oberon Patch 7 - Ver. 1.14.381 / REV 142821 - 22 May 2019

Chest Loot Changes

Chests in Randomized Dungeons are now loot-protected for the character or party that dealt the most damage to the last mob guarding the chest. Note that flagged characters who are hostile toward the character/party that killed the last mob can circumvent this loot protection and open the chest.

Invulnerability in Underway and Passageways

The invulnerability bubble in the Underway and all other passageways now behaves as in other open-world zones (expires after 30 seconds or after moving 150 meters). Previously, these areas were classified as dungeons, meaning the buff would expire after 15 seconds or after moving 10 meters.

Other Changes

  • Potions can now be used while silenced
  • Stacked furniture items now use the ground level as reference, rather than the level of the item below them - this may affect the way some furniture items appear when placed on top of each other
  • Loot tables for Lesser Hellgates in blue zones have been adjusted to follow the same setup as other Hellgates :
    • ⅓ of the previous drop chance for fragments (Runes, Souls, Relics)
    • 5x the previous drop chance for artifacts
    • 2x the previous drop chance for faction cape tokens

Fixes

  • Fixed an issue where the loot chest UI would appear empty if the chest was reopened after loot protection expired
  • Cooldowns for self-buffs are now bound to the item that triggered them as intended
  • Improved tooltips for Whirlwind, Holy Touch, and Tear Apart
  • Fixed an issue where the "Tourist" achievement could not be completed
  • Keeper Taproots now give progress towards Imbuer's Journals as intended
  • Fixed an issue where moved items disappeared in battlevaults during GvGs if character opened battlevault in the GvG cluster before the fight began
  • Debuff of Deadly Shot (Warbow) can now be stacked on a single target by multiple casters as intended
  • Fixed an issue where casting Freezing Wind with default mouse controls moved the caster toward the spell
  • Fixed an issue where all tiers of Hellish Sicklehead had the T5 description
  • Additional minor worldmap, UI, terrain, and localization fixes