Albion Online Updates

Hector

Coming June 7, 2017

TEST SERVER / Final Beta Preview Patch #1 / Version 1.0.282 - REV 52792 / 16 July 2016

Fixes

  • Fixed an issue where King's and Queen's continents were reversed in cluster names. Everything previously called "King's" is now called "Queen's", and vice versa.
  • Adjusted respawn rates for all resources, to properly account for new world layout (in particular the lack of highland and forest biomes).
  • Fixed the "resource is depleted" issue with player-death silver drops not disappearing once empty.
  • Added some missing connections between the larger and smaller parts of the lawless continent.
  • Fixed an issue where T4 gathering nodes on the Destiny Board were only requiring 30,000 Fame rather than the intended 56,000.
  • Removed crafting efficiency bonus from starter towns, to avoid confusing new players too quickly.
  • Volunteer chat moderators are now shown in chat channels with the <MOD> tag rather than the <GM> tag.
  • Reworked passive abilities for crossbows and all staffs, and also adjusted attack speed and damage on staffs so they attack more quickly but their overall damage per second remains the same.
  • Adjusted drop rates on artifacts and fragments to better meet balancing goals.
  • Added some missing missions.
  • Fixed an issue where cluster name tags on the worldmap were mispositioned.
  • Fixed an issue where T2 Heretics were respawning far too quickly.
  • Changed minimap icon for mission-givers to match their overhead icon.
  • Fixed an issue where scrolling in item details would break the first time you viewed the item.
  • Fixed an issue where tier was being shown incorrectly in the cluster map.
  • Fixed an issue where reputation losses incurred while offline would not correctly notify when you logged back in.
  • Lowered silver drop rates from chests.
  • Fixed an issue where enchanted items could not be used for studying.
  • Fixed an issue with tooltip positions when using the spell bar on the right of the screen.
  • Fixed an issue where territory info in the worldmap would break with reduced HUD size setting.
  • Many level design fixes and improvements.
  • Many graphical fixes and improvements.