Percival Patch 7 - Ver. 1.15.387 / REV 151412 - 9 October 2019
Adjustments to Ingame Silver Sinks
In an effort to reduce the Silver-to-Gold cost ratio (which has greatly increased due to Silver generated by Randomized Dungeons), numerous ingame Silver costs have been increased.
The following changes have been implemented:
- Increased repair costs of all items by 100%, but halved knockdown damage (from 10% to 5%), meaning repair cost of knockdowns remains the same
- Increased Market Order Fee from 1% to 1.5%
- Increased Market Tax from 4% to 6% (from 2% to 3% with Premium)
- Increased the cost of buying additional bank tabs by 50%
- Increased the cost of buying and upgrading islands by 50%
- Increased the cost of converting Fame to Fame Credits by 50%
- Increased the cost of using the fast travel feature by 50%
- Reduced the rate at which Silver offers are generated by the Black Market by 10%
In addition, we have rebalanced the cost structure for transmutation. Transmutation was specifically designed as a Silver sink to combat inflation, but has not been viable thus far. For further details of the transmutation change, as well as a full discussion of this topic, please see this forum post: https://forum.albiononline.com/index.php/Thread/119151
Changes
- Constructing, upgrading, and repairing a building is now 2x faster
- Transmutation of resources is now 4x faster
- Resources and critters in safe zones (T2-T4) now take twice as long to respawn
Combat Balance Changes
Cursed Staffs
- Cataclysm (Damnation Staff):
- The damage is now applied as a damage-over-time effect, which can't be stacked (deals Magic Damage every 0.5 seconds for a total duration of 2.5 seconds)
- Damage per tick: 50 → 27
- Number of ticks: 5 → 6
- Damage can no longer be reflected
Nature Staffs
- Thorns:
- Cooldown: 6s → 5s
- Cast Time: 0.6s → 0.4s
- Standtime: 0.2s → 0s
- Spell is no longer canceled by mouse click while casting
Helmets
- Emergency Heal (Guardian Helmet)
- Heal Value: 15% → 10%
Boots
- Motivating Pain (Quarrier Workboots):
- Now only triggered by enemy damage - ally damage no longer triggers the skill
Fixes
- "Horsin' Around" achievement is now actually unlocked when you successfully raise a horse
- Groomed the Yule Stag mount, giving it improved head effects
- Copying to clipboard in Guild Account Logs now copies the "Amount" column as intended
- Fixed broken visual effects for Silence spell
- Fixed an issue where Concussive Blow was not hitting mounted players
- Giant Steps fixes:
- Made the description clearer
- Battle Frenzy now renders caster immune to the slow effect of Giant Steps as intended
- Fixed a recurring issue where channeling on self was canceled by a delayed teleport
- Additional graphical, UI, audio, animation, terrain, and localization fixes