Hotfix 1
Percival Patch 11 - Ver. 1.15.389 / REV 155349 - 29 November 2019
Uncle Frost is Back
Group and solo Randomized Keeper Dungeons in T4-T8 zones have a chance to end in a special battle against none other than Uncle Frost himself. Defeat this mysterious Yuletide foe for a rare chance to claim the Yule Stag Mount Skin and other festive loot!
New Avatar Available
A new Adventurer Avatar is now available at the Vanity Merchant for 3 Adventurer Tokens, which are obtainable by trading in unclaimed or already owned Adventurer's Challenge Avatar Rings. The Adventurer Avatar Ring is also available for 2 Adventurer Tokens. Visit the Vanity Merchant to check them out!
Avalonian Mob Changes
- The Avalon Archer's Hitpoints have been increased by 50% and her Fame has been reduced by 33%
- After extensive fasting and meditation, the Avalonian Acolyte's "Incense" spell has grown stronger
Combat Balance Changes
Disarray (AKA Zerg Debuff)
- Values and escalation for Disarray have been updated. For the new values and an explanation of the changes, please see this forum post: https://forum.albiononline.com/index.php/Thread/119764-Disarray-Zerg-Debuff/?postID=964642#post964642
Arcane Staffs
- Arcane Protection (all Arcane Staffs):
- Duration: 4s → 2s
- Shield Strength: 169.59 → 300.00
Axes
- Rending Bleed (all Axes):
- Now multiple players can stack the bleed on the same target
- Axe Bleed (all Axes)
- Healing Reduction per stack: 5% → 4%
- Damage per Tick: 5.2 → 5.4
Crossbows
- Exploding Bolt (all Crossbows):
- Damage: 102.73 → 130.00
- Hit Delay: 0.4s → 0.2s
- Standtime: 0.4s→ 0.3s
Hammers
- Giant Steps (Forge Hammers):
- Physical Resistance: 0.59 → 0.35
Holy Staffs
- Sacred Pulse (all Holy Staffs):
- Knockback Distance: 8m → 12m
- Cooldown: 10s → 8s
- Flash Heal (all Holy Staffs):
- Max Stacks: 2 → 3
- Healing a target on Max Stacks don't give energy anymore
- Instead Max Stacks triggers an AoE Heal on the target; healing up to 5 allies for 50 in a 5m radius
- Base Heal: 48 → 45
Nature Staffs
- Thorns (all Nature Staffs):
- Getting hit by enemy players no longer consumes Thorns stacks
- Spiritual Seed (Druid Staff):
- Cooldown: 20s → 25s
Swords
- Iron Will (all Swords):
- Now directly applies a Heroic Charge on you
- Parry Strike (all Swords):
- No longer silences enemies
- Spinning Blades (Dual Swords):
- Max Health Debuff now only affects unmounted players
- Soulless Stream (Galatine Pair):
- Cast Time: 0.9s → 1.1s
Shoes
- Focused Run (Scholar Shoes):
- Movement Speed Increase: 100% → 70%
- Mark of Sacrifice (Hellion Shoes):
- Cast Range: 15m → 12m
Mounts
- Pierce Through (Siege Ballista):
- Cooldown: 10s → 20s
- Damage vs Mounts: 3% → 5%
- Damage vs Players: 1.5% → 2%
Miscellaneous
- Healing Sickness Debuff duration: 2s → 5s
Fixes
- Zerg debuffs no longer apply to active GvG participants, regardless of how many allies are in the cluster
- Updated the Guild Season reward brackets listed in the Rankings UI to display their correct values:
- Crystal: 180,000 points
- Gold: 60,000 points
- Silver: 15,000 points
- Bronze: 3,500 points
- Iron: 1,000 points
- T6 Morgana mobs that snuck into T4 dungeons have been kicked out
- Fixed an issue where farm buildings could not be demolished after picking up a grown crop or animal
- Time Freeze (Great Arcane Staff): stun and invincibility now have the same duration, as intended
- Additional numerous visual, animation, audio, terrain, and localization fixes